Budding Master
As the champion monk continues to hone his abilities, it eventually becomes clear that he is a master in the making. He's learned to focus his chi much the way the elder monks have in order to attack from a distance. And he's taken another page from the mad monk's playbook, mastering the headbutt.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90% Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Champion Monk |
Advances to: | True Master |
Cost: | 52 |
HP: | 54 |
Movement: | 6 |
XP: | 100 |
Level: | 3 |
Alignment: | lawful |
ID | Budding Master |
Abilities: |
Attacks (damage - count)
fists melee | 8 - 6 impact | evasion marksman | |
furious assault melee | 7 - 5 impact | berserk | |
headbutt melee | 21 - 1 impact | evasion slows | |
chi bolt ranged | 7 - 3 arcane |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |